Built for Artists
Mark Coniglio, the creator of Isadora, began building the software to support his own creative designs. The first public release of Isadora in 2001 created a firestorm of excitement among digital artists desperate for simple-to-learn interactive software tools for live performance. Isadora soon became a true legend in the world of interactive design. From the beginning it was designed to be easier to learn than its competitors, but with an advanced feature set that satisfied designers with decades of experience. Optimised for video, it attracted many new users to the genre of interactive system design and today enjoys a global community of loyal fans and skilled professional users. Mark continues to break through barriers in software design, while keeping the price low enough for dedicated artists to embrace. Learning how to use Isadora will set you free from perceived limitations on what you can personally achieve in digital art. In our humble opinion and from personal experience we can say that learning Isadora software is the best way to launch yourself into the ongoing revolution of contemporary digital art.
The latest release of Isadora, version 3.0 is once again changing the ground rules in the interactive arts, for example, making infra-red camera tracking even easier than ever before, with built in easy-to-use modules.
Macworld.com (September 2004) – “While other applications (such as ArKaos VJ, Max/MSP, and VDMXX) can create special effects for live performances, their complexity can be daunting; their performance, sluggish; and their effects, predictable. Isadora’s ease of use and flexibility make it a solid choice. Isadora allows you to manipulate prerecorded and live media – either with programmed effects and controls or on-the-fly via input from a keyboard or a mouse, a MIDI device, a microphone, or a video camera”
Mark Coniglio, the creator of Isadora, began building the software to support his own creative designs. The first public release of Isadora in 2001 created a firestorm of excitement among digital artists desperate for simple-to-learn interactive software tools for live performance. Isadora soon became a true legend in the world of interactive design. From the beginning it was designed to be easier to learn than its competitors, but with an advanced feature set that satisfied designers with decades of experience. Optimised for video, it attracted many new users to the genre of interactive system design and today enjoys a global community of loyal fans and skilled professional users. Mark continues to break through barriers in software design, while keeping the price low enough for dedicated artists to embrace. Learning how to use Isadora will set you free from perceived limitations on what you can personally achieve in digital art. In our humble opinion and from personal experience we can say that learning Isadora software is the best way to launch yourself into the ongoing revolution of contemporary digital art.
The latest release of Isadora, version 3.0 is once again changing the ground rules in the interactive arts, for example, making infra-red camera tracking even easier than ever before, with built in easy-to-use modules.
Macworld.com (September 2004) – “While other applications (such as ArKaos VJ, Max/MSP, and VDMXX) can create special effects for live performances, their complexity can be daunting; their performance, sluggish; and their effects, predictable. Isadora’s ease of use and flexibility make it a solid choice. Isadora allows you to manipulate prerecorded and live media – either with programmed effects and controls or on-the-fly via input from a keyboard or a mouse, a MIDI device, a microphone, or a video camera”
Need help on your project?
Not enough time to learn Isadora? It could make sense to hire an experienced designer for your project.
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